Efficient Time Control in Chinese Chess with Alternating Search
Xun, J. and Grimbergen, R. (2012).
in: The 17th Game Programming Workshop in Japan (GPW2012),
pp. 141--143, Kanagawa, Japan.
Abstract
Time control is an important strategy problem in games. With a good strategy, time can be used more efficiently,
using more time for more important decisions. In computer games, a good strategy can provide more time for certain
moves, thus allowing deeper search which results in better moves. Furthermore, a good strategy should be adaptive
so it can be used in different contexts. In this paper, we propose a new method to improve the efficiency of time
control by adjusting the search depth according to the game stage and the time that is left. The experimental results
show that the proposed method may be a suitable way to use time more efficiently.