Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons
Higashiuchi, Y. and Grimbergen, R. (2005).
Proceedings of the Advances in Computer Games 11 conference, Taiwan (to appear)
Abstract
Amazons is a two-player perfect information game with a high branching factor, particularly in the opening.
Therefore, improving the efficiency of the search is important for improving the playing strength of an
Amazons program. In this paper we propose a new method for improving search in Amazons by using move
categories to order moves. The move order is decided by the likelihood of the move actually being
selected as the best move. Furthermore, it will be shown that the likelihood of move selection strongly
depends upon the stage of the game. Therefore, our method is further refined by adjusting the likelihood
of moves according to the progress of the game. Self-play experiments show that using move categories
significantly improves the strength of an Amazons program and that combining move categories with game
progress is better than using only move categories.