60th Meijin Match Game 4

Black: Maruyama Tadahisa, Meijin
White: Moriuchi Toshiyuki, Challenger
60th Meijin-sen, Game 4, May 16th and 17th 2002
1.P7g-7f     00:00:00  00:00:00
2.P3c-3d     00:00:00  00:02:00
3.P2g-2f     00:01:00  00:02:00
4.P4c-4d     00:01:00  00:02:00
5.P2f-2e     00:01:00  00:02:00
6.B2b-3c     00:01:00  00:02:00
7.S3i-4h     00:01:00  00:02:00
8.P9c-9d     00:01:00  00:02:00
9.K5i-6h     00:01:00  00:02:00
10.S3a-3b    00:01:00  00:07:00
11.K6h-7h    00:01:00  00:07:00
12.R8b-4b    00:01:00  00:09:00

As expected, Moriuchi tries different things with white against 
Maruyama. In game 2 he fought Maruyama's specialty (Kakugawari) 
head-on and in the top ranking group of the Ryu-O tournament (played 
between two Meijin match games) he even used the Kondo-style Nakabisha 
quick attack. In this game he opts for the more conservative Shikenbisha, 
but despite not being a natural Furibisha player, he shows in this 
game that he has studied the opening deeply.

13.P5g-5f    00:01:00  00:09:00
14.S3b-4c    00:01:00  00:09:00
15.B8h-7g    00:02:00  00:09:00
16.P7c-7d!?  00:02:00  00:12:00

Diagram 1

Looks a bit early to classic ranging rook players, but this is the 
way the Fujii system is played these days. Fujii himself called the 
natural 16.S7b a tepid move and preferred this early 16.P7d instead. 
If black decides to move into the anaguma quickly with 17.K8h, white 
can attack one move faster with 19.N7c followed by N8e. On the other 
hand, if black tests the waters with 17.G4i-5h like in the game, 
18.S7b leads to a normal position.

17.G4i-5h    00:04:00  00:12:00
18.S7a-7b    00:04:00  00:14:00
19.B7g-8f    00:08:00  00:14:00

Also a move often seen in this type of position. Black doesn't allow 
white to play P6d early. The Fujii system also has the option of 
attacking by P6d-P6e, so taking this option away is important.

20.K5a-6b    00:08:00  00:33:00
21.P6g-6f    00:08:00  00:33:00
22.P4d-4e    00:08:00  00:58:00
23.S4h-5g    00:11:00  00:58:00
24.G4a-5b    00:11:00  00:59:00
25.K7h-8h    00:16:00  00:59:00
26.S4c-4d    00:16:00  01:12:00
27.G6i-7h    00:23:00  01:12:00
28.K6b-7a    00:23:00  01:42:00
29.G5h-6g    00:25:00  01:42:00
30.S4d-3e    00:25:00  01:50:00
31.B8f-6h    01:02:00  01:50:00
32.P6c-6d    01:02:00  01:51:00
33.P5f-5e    01:03:00  01:51:00
34.S3e-4d    01:03:00  02:37:00
35.S5g-5f    01:04:00  02:37:00
36.R4b-2b    01:04:00  02:37:00
37.P4g-4f    02:19:00  02:37:00

After a very professional like opening with pieces being moved out 
and back to take away options for the opponent, the middle game is 
finally starting.

38.R2b-4b    02:19:00  03:11:00
39.R2h-4h    02:29:00  03:11:00
40.P4ex4f    02:29:00  03:15:00
41.R4hx4f    02:29:00  03:15:00
42.K7a-8b?   02:29:00  03:38:00

Diagram 2

Moriuchi regretted this move. Furibisha hasn't been a passive opening 
for years now and moves like completing a castle formation when there 
is an active way of playing the position have become suspect. Here 
Moriuchi said he should have taken the chance to play actively with 
42.P5d. Then, if black plays 43.Px5d, white gets the advantage after 
44.P*5e S4g S4e. The critical variation is 43.B8f Px5e Bx6d Px5f and 
even when black takes the lance with Bx9a+ it still looks like white 
has good attacking chances. This last variation also shows why 42.K8b 
is not good. In that case Bx6d is check, so white has no time to take 
the silver on 5f.

43.P9g-9f    02:42:00  03:38:00
44.G5b-6c    02:42:00  04:04:00
45.R4f-4h    03:02:00  04:04:00
46.P*4e      03:02:00  04:09:00
47.P2e-2d!   03:20:00  04:09:00

A standard attack, but extremely well timed. White is in trouble. 

48.P2cx2d    03:20:00  04:14:00
49.P*2b      03:21:00  04:14:00
50.B3cx2b    03:21:00  05:05:00
51.R4h-2h    03:27:00  05:05:00
52.S4dx5e    03:27:00  05:46:00

Diagram 3

53.B6hx2d?   04:57:00  05:46:00

In this position there were three obvious moves: 53.Sx5e, 53.Rx2d and 
53.Bx2d. Best was 53.Sx5e, which doesn't look so strong after 54.Bx5e 
55.Rx2d 56.P*2b as a move like 57.P*2c is pointless because white can 
ignore this move as it only leads to a rook exchange after Px2b+ Rx2b. 
However, black can also strongly play 57.Rx3d! Then P*3c R2d or B3c 
S*2d is good for black. Black's second best option was 53.Rx2d. After 
54.Sx6f Gx6f Bx6f S*7g P*2c Rx2c+ R2b +Rx2b Bx2b R*2c G*3b R2h+ P*2c 
the black promoted rook works strongly in defence. Usually Maruyama 
loves this kind of position from where he can slowly cook his 
opponent. It is unclear why he finally decided to play 53.Bx2d which 
is the worst of the three and more or less costs him his Meijin title. 

54.R4b-6b    04:57:00  05:48:00
55.S5fx5e    04:57:00  05:48:00
56.B2bx5e    04:57:00  05:48:00
57.S*5f      04:57:00  05:48:00
58.P*2g      04:57:00  06:09:00
59.R2h-4h    04:59:00  06:09:00
60.B5e-3c    04:59:00  06:36:00
61.B2dx3c+   05:00:00  06:36:00
62.N2ax3c    05:00:00  06:36:00
63.P*4d      05:00:00  06:36:00
64.R6b-2b    05:00:00  06:50:00
65.P4d-4c+   05:25:00  06:50:00
66.P2g-2h+   05:25:00  06:50:00
67.+P4cx3c   05:25:00  06:50:00
68.+P2h-3h   05:25:00  06:53:00
69.R4hx4e    05:27:00  06:53:00
70.R2bx2i+   05:27:00  07:03:00
71.R4e-4a+   05:27:00  07:03:00
72.+R2ix1i   05:27:00  07:07:00
73.N*5e      05:43:00  07:07:00

Looks like an overplay, but 73.+P4c fails to 74.B*1d +Rx1a B6i+ 
G6g-6h (to defend against N*8f) N*8d S6g Nx9f Lx9f S*9i Kx9i +Bx7i 
and black is in serious trouble.

74.G6c-6b    05:43:00  07:21:00
75.+R4ax1a   05:45:00  07:21:00
76.B*2d      05:45:00  07:30:00
77.L*6c?     06:34:00  07:30:00

Diagram 4

Strange decision. Forcing the attack like this is not Maruyama's style. 
Better was 77.+R2b which is good for black after 78.Bx7i+ Gx7i L*8d 
B*6h S*5d +P4c S*5h L*6c. Analysis showed that white still seems to 
have the upper hand after 78.N*8f, but as Maruyama admitted after 
the game, 77.+R2b was the only move to fight from this position.

78.N*8f!     06:34:00  07:34:00

Painful. 79.Px8f Bx7i+ Gx7i S*8g Kx8g +Rx7i easily wins for white.

79.P*5g      06:38:00  07:34:00
80.N8fx7h+   06:38:00  07:37:00
81.S7ix7h    06:49:00  07:37:00
82.B2dx3c    06:49:00  08:10:00
83.+R1a-3a   07:25:00  08:10:00
84.S*7i      07:25:00  08:10:00
85.K8h-7g    07:26:00  08:10:00
86.B3cx5e!   07:26:00  08:20:00

Diagram 5

The move that wins the Meijin title. 87.Sx5e Gx6c leaves black without 
any attacking hopes, so...

87.L6cx6b+   07:27:00  08:20:00
88.N*6e      07:27:00  08:22:00
89.K7g-8f    07:27:00  08:22:00
90.L*8d      07:27:00  08:30:00
91.K8f-9g    07:29:00  08:30:00
92.G*8h      07:29:00  08:30:00
Resigns      07:40:00  08:30:00

Final Diagram

Maruyama took 11 minutes to say goodbye to his title. White threatens 
mate with 94.Gx8g Sx8g S8h= Kx8h Lx8g+ etc. As there is also Gx7h 
after defending against this mating threat, resigning is only 
natural. Somehow it seems that the loss in game 3 has broken the 
Maruyama's fighting spirit. The opening was good, but when things 
got complicated he seemed to crumble. On the other hand, all credits 
to Moriuchi, who played at a high level. He needed a little luck, 
but a 4-0 score against a player he usually has a lot of trouble 
with is no coincidence. He'll be happy to erase the nasty nickname 
"Emperor without a crown": he is no longer the best shogi player 
who never won a major title.