23rd Ryu-O Match Game 4

[Black "Habu Yoshiharu, Challenger"]
[White "Watanabe Akira, Ryu-O"]
[Event "23rd Ryu-O sen, Game 4"]
[Date "November 25th and 26th 2010"]
1.P7g-7f     00:01:00  00:00:00
2.P8c-8d     00:01:00  00:02:00

Watanabe gives Habu the option to pick his opening. It becomes the Kakugawari 
opening, which is the first time in this match. However, between the second and 
third game of this match, Habu and Watanabe played a game in the Osho league, 
which also had a Kakugawari opening strategy.

3.G6i-7h     00:07:00  00:02:00
4.G4a-3b     00:07:00  00:06:00
5.P2g-2f     00:11:00  00:06:00
6.P8d-8e     00:11:00  00:23:00
7.B8h-7g     00:13:00  00:23:00
8.P3c-3d     00:13:00  00:25:00
9.S7i-8h     00:14:00  00:25:00
10.B2bx7g+   00:14:00  00:27:00
11.S8hx7g    00:30:00  00:27:00
12.S3a-4b    00:30:00  00:28:00
13.S3i-3h    00:32:00  00:28:00
14.S7a-7b    00:32:00  00:33:00
15.P9g-9f    00:35:00  00:33:00
16.P9c-9d    00:35:00  00:35:00
17.P4g-4f    00:38:00  00:35:00
18.P6c-6d    00:38:00  00:37:00
19.S3h-4g    00:42:00  00:37:00
20.S7b-6c    00:42:00  00:38:00
21.K5i-6h    00:45:00  00:38:00
22.K5a-4a    00:45:00  00:50:00
23.P1g-1f    00:50:00  00:50:00
24.P1c-1d    00:50:00  00:51:00
25.S4g-5f    01:04:00  00:51:00
26.K4a-3a    01:04:00  00:56:00
27.K6h-7i    01:08:00  00:56:00
28.G6a-5b    01:08:00  01:14:00
29.G4i-5h    01:24:00  01:14:00
30.S6c-5d    01:24:00  01:14:00
31.P3g-3f    01:24:00  01:14:00
32.P4c-4d    01:24:00  01:21:00
33.P6g-6f    01:33:00  01:21:00
34.P7c-7d    01:33:00  01:22:00
35.N2i-3g    01:35:00  01:22:00
36.S4b-3c    01:35:00  01:38:00
37.R2h-4h    01:52:00  01:38:00
38.G5b-4b    01:52:00  01:39:00

In the aforementioned Osho league game, Watanabe played the orthodox Symmetrical 
Reclining Silver, which is the most deeply analyzed opening in shogi. Habu played 
the sharpest variation there, but Watanabe won the game with some good defense. 
Interestingly, the Kakugawari opening is considered to be a tough opening mentally 
to play with white, because it almost never happens that white can attack before the 
black attack runs out of steam. This seems completely against Watanabe's playing 
style, because he likes to have the initiative. Still, Watanabe often plays this 
opening with white, and he has good results with it. In any case, despite winning 
the Osho league game, Watanabe decides not to wait for Habu's opening preparation 
and avoids the complete symmetrical position here.

39.K7i-8h    02:02:00  01:39:00
40.K3a-2b    02:02:00  01:40:00
41.P2f-2e    02:39:00  01:40:00
42.P6d-6e    02:39:00  01:46:00
43.B*6d      03:16:00  01:46:00
44.R8b-9b    03:16:00  01:47:00
45.P4f-4e    03:17:00  01:47:00
46.P4dx4e    03:17:00  01:48:00

Diagram 1

Habu has also deviated from the most well-known variations to avoid Watanabe's 
preparation and suddenly we are in a position that has only been played a few 
times before. 46.Sx4e and 46.Nx4e has been played most often here, but Habu 
decides to play a move that has been played only once before.

47.P3f-3e    03:18:00  01:48:00

It seems like 47.Sx4e is the most natural move here, but Habu thought this is 
too simple. His motivation is an important lesson: try to pick moves that give 
the opponent a wide range of options for which it is unclear which ones are good 
or bad. If there is only one move, it is impossible to make a mistake.

48.P4e-4f!   03:18:00  03:00:00

Diagram 2

Instead of making a mistake, Watanabe shows what a special player he is. Only a 
very few professionals would consider this move, because this pawn can be taken 
by either rook or bishop, so it seems pointless. However, Habu soon realized that 
after 48.Rx4f Px3e Sx4e P*4d Sx4d Sx4d Rx4d Px6f the bishop on 6d is not effective 
and it is hard for black to continue the attack.

49.B6dx4f    04:35:00  03:00:00
50.P*4d      04:35:00  03:17:00

The point of 48.P4f. By dropping this pawn back on 4d after black has blocked 
the rook with the bishop, white suddenly has a little time and space to defend 
against the black attack.

51.P3ex3d    04:37:00  03:17:00
52.S3cx3d    04:37:00  03:17:00
53.P*3e      04:37:00  03:17:00
54.S3d-4c    04:37:00  03:17:00
55.P*4e      04:37:00  03:17:00
56.P4dx4e    04:37:00  03:43:00
57.S5fx4e    04:37:00  03:43:00
58.P*4d      04:37:00  04:20:00
59.S4ex5d    04:52:00  04:20:00
60.P5cx5d    04:52:00  04:20:00
61.P*4e      04:55:00  04:20:00

The third time that Habu puts a pawn on 4e. Black has to break through on the 4th 
file or his attack will run out of steam. Watanabe was a little surprised, because 
he thought that after 62.Px4e, black would have no option but to try 63.Nx4e P*4d 
S*5c which is a double edged sword. Black seems to have a strong attack, but white 
gets a lot of pieces in hand and if the black attack runs out of steam, he will 
lose quickly. However, Habu has something else up his sleeve.

62.P4dx4e    04:55:00  04:51:00
63.B4f-6d!   04:56:00  04:51:00

This allows black to attack without putting the knight in jeopardy on 4e.

64.S*5e      04:56:00  06:02:00
65.B6dx4b+   06:01:00  06:02:00
66.G3bx4b    06:01:00  06:02:00

Diagram 3

67.P2e-2d?   06:01:00  06:02:00

Habu regretted this move, pointing out after the game that he should have played 
67.Nx4e immediately here. He did not play this, because he thought that 68.P*4g Rx4g 
P8f would be a problem, but black doesn't have to take this pawn. After G*5c Px8g+ 
Kx8g black has the advantage.

68.P2cx2d    06:01:00  06:08:00
69.N3gx4e    06:05:00  06:08:00
70.P*4g      06:05:00  06:10:00
71.R4hx4g    06:12:00  06:10:00
72.P*4f      06:12:00  06:17:00

The difference. Because of the pawn sacrifice on 2d, white now has two pawns in hand 
with which he can shut out the black rook. A small difference, but now it is white 
who gets the upper hand in this game.

73.R4g-3g    06:24:00  06:17:00
74.S5e-4d    06:24:00  06:19:00
75.S*3d      06:42:00  06:19:00
76.S4cx3d    06:42:00  06:39:00
77.P3ex3d    06:42:00  06:39:00
78.P*3f      06:42:00  06:40:00
79.R3g-2g    06:49:00  06:40:00
80.S*3e      06:49:00  07:17:00
81.P3d-3c+   06:52:00  07:17:00

Here Habu had counted on 81.P*2e B*4i Px2d, but he realized that after Bx2g+ S*3c 
Nx3c G*2c K3a Px3c+ K4a the white king escapes and without major pieces, it cannot 
be caught. However, after 81.P3c+ the white king also escapes to the center of the 
board where it is very hard to mate.

82.G4bx3c    06:52:00  07:18:00
83.N4ex3c+   06:52:00  07:18:00
84.K2bx3c    06:52:00  07:18:00
85.P*4e      06:53:00  07:18:00
86.S4dx4e    06:53:00  07:18:00
87.S*5c      06:53:00  07:18:00
88.K3c-3d    06:53:00  07:31:00
89.G*4d      06:55:00  07:31:00
90.S3ex4d    06:55:00  07:31:00
91.S5cx4d+   06:55:00  07:31:00
92.K3dx4d    06:55:00  07:31:00
93.R2gx2d    06:55:00  07:31:00
94.G*3d      06:55:00  07:32:00
95.R2dx2a+   06:55:00  07:32:00
96.S*6i      06:55:00  07:35:00
97.G5h-6h    07:11:00  07:35:00
98.S6ix7h+   07:11:00  07:35:00
99.G6hx7h    07:11:00  07:35:00
100.P4f-4g+  07:11:00  07:35:00
101.P*4f     07:15:00  07:35:00
102.+P4gx4f  07:15:00  07:35:00
103.S*6d     07:16:00  07:35:00
104.+P4fx5g  07:16:00  07:43:00
105.G*2e     07:25:00  07:43:00

Diagram 4

106.B*4b?    07:25:00  07:45:00

Watanabe has played very well up until this point, but under a little bit of time 
pressure, he makes a mistake. This is a tempting move, as the black attack is no 
longer obvious and the bishop on 4b points indirectly into the black castle, making 
it impossible for the silver on 6d to move. However, correct was 106.G*2b. A 
defense-only move, but a very effective one. After 107.+R3a G3b +R4a P*4c the white 
king is safe and the black king will soon fall.

107.S*5c     07:26:00  07:45:00
108.B4bx5c   07:26:00  07:45:00
109.G2ex3d   07:26:00  07:45:00
110.S4ex3d   07:26:00  07:45:00
111.S6dx5c=  07:26:00  07:45:00
112.K4dx5c   07:26:00  07:46:00

Now the king is pulled back into its own camp, which makes it easier to attack.

113.P*4e     07:26:00  07:46:00

Diagram 5

114.S*6i?    07:26:00  07:54:00

Hard to see, but here Watanabe misses his last chance to make a fight of it. He 
should have played 114.Sx4e here and answer 115.Px6e with 116.G*3d!. This provides 
an escape for the white king and it is not easy for black to prevent the white king 
from running away to the right side.

115.B*4d     07:30:00  07:54:00
116.K5c-6c   07:30:00  07:54:00
117.+R2a-6a  07:50:00  07:54:00
118.K6c-7c   07:50:00  07:57:00

Watanabe had counted on 118.G*6b here, but here he saw that 119.N*5e Px5e Bx6b+ 
Rx6b G*6d Kx6d +Rx6b G*6c G*5d Kx5d R*4d is mate. There is no alternative: 118.N*6b 
fails to 119.Px6e and because the bishop on 4d works in defense there is no longer 
mate. Watanabe uses three minutes of his remaining six, but 118.K7c is not the 
answer. Black wins.

119.G7h-7i   07:50:00  07:57:00
120.S*7h     07:50:00  07:58:00
121.G*6d     07:52:00  07:58:00
122.K7c-8c   07:52:00  07:59:00
123.+R6a-6c  07:53:00  07:59:00
124.K8c-8b   07:53:00  07:59:00
125.G7ix6i   07:54:00  07:59:00
126.S7hx8g+  07:54:00  07:59:00
127.K8hx8g   07:54:00  07:59:00
128.G*8f     07:54:00  07:59:00
129.S7gx8f   07:54:00  07:59:00
130.P8ex8f   07:54:00  07:59:00
131.K8gx8f   07:54:00  07:59:00
132.P*8e     07:54:00  07:59:00
133.K8fx8e   07:54:00  07:59:00
134.N*7c     07:54:00  07:59:00
135.G6dx7c   07:54:00  07:59:00
136.N8ax7c   07:54:00  07:59:00
137.+R6cx7c  07:54:00  07:59:00
138.K8bx7c   07:54:00  07:59:00
139.S*8d     07:54:00  07:59:00
Resigns      07:54:00  07:59:00

Final Diagram

Mate after 140.K6c (140.K6d S*7c etc.) G*5c K7b (K6d S*7c) G6b K8a N*7c K8b S*8c. 
Another great fighting game that could have gone either way but has Habu as the 
winner. We are level and the next game will be huge. Habu has the momentum, but 
Watanabe has the black pieces.