23rd Kio Match Game 2

Black: Goda, 6-dan
White: Habu, Kio
23rd Kio-sen, Game 2, February 24th 1998
1.P7g-7f           1/1          0/0
2.P8c-8d           0/1          2/2
3.S7i-6h           3/4          0/2
4.P3c-3d           0/4          1/3
5.S6h-7g           1/5          0/3
6.S7a-6b           0/5          1/4
7.P2g-2f           1/6          0/4
8.S3a-4b           0/6          2/6
9.S3i-4h           0/6          0/6
10.P5c-5d          0/6          3/9
11.P5g-5f          0/6          0/9
12.G6a-5b          0/6          0/9
13.G4i-5h          13/19        0/9
14.G4a-3b          0/19         3/12
15.P6g-6f          0/19         0/12
16.K5a-4a          0/19         1/13
17.G5h-6g          0/19         0/13
18.P7c-7d          0/19         4/17
19.B8h-7i          7/26         0/17
20.S4b-3c          0/26         1/18
21.K5i-6h          7/33         0/18

The quick Yagura castle, which aims at winning a move by playing the sequence
K6h-K7h-B7i-K8h-G7h instead of G7h-K6i-B7i-B6h-K7i-K8h.

22.P6c-6d          0/33         6/24

Of course Habu does not allow this extra black tempo and builds an attacking
formation quickly before black has the chance to complete his plans.

23.S4h-5g          0/33         0/24
24.S6b-6c          0/33         7/31
25.K6h-7h          0/33         0/31
26.N8a-7c          0/33         13/44
27.S5g-4f          0/33         0/44
28.S3c-4d          0/33         22/66
29.P2f-2e          9/42         0/66
30.G5b-4b          0/42         14/80
31.P2e-2d          33/75        0/80
32.P2cx2d          0/75         1/81
33.R2hx2d          0/75         0/81
34.R8b-5b          0/75         3/84
35.R2d-2e          18/93        0/84

Goda himself suggested 35.Rx3d after the game. After 36.P5e Sx5e Sx5e Px5e
Rx5e R3e! black has good chances because his king on the second rank is better
defended against rook drops than white's king.

36.P*2c            0/93         0/84
37.P3g-3f          2/95         0/84
38.K4a-3a          0/95         6/90
39.P9g-9f          3/98         0/90
40.P5d-5e          0/98         36/126
41.S4fx5e          10/108       0/126
42.S4dx5e          0/108        0/126
43.P5fx5e          0/108        0/126
44.N7c-8e          0/108        0/126
45.S*5f            18/126       0/126
46.S*4d            0/126        4/130
47.S7g-6h          2/128        0/130
48.P7d-7e          0/128        17/147
49.P8g-8f          16/144       0/147
50.S4dx5e          0/144        0/147
51.S5fx5e          0/144        0/147
52.B2bx5e          0/144        0/147
53.S*4f            0/144        0/147
54.B5ex4f          0/144        1/148
55.P4gx4f          0/144        0/148
56.S*5h            0/144        0/148
57.P*5f            0/144        0/148
58.S5hx6i=         0/144        7/155
59.K7hx6i          0/144        0/155
60.G*8g            0/144        1/156
61.S*7h            33/177       0/156

Many in the press room thought that this was a mistake and that Goda might
have good chances after simply taking the knight. However, after 61.Px8e
S*7h K5h Sx8i+ followed by N*3e (this knight can not be taken because of
B*3f) black seems in trouble.

62.G8gx8f          0/177        4/160
63.P*8g            23/200       0/160
64.G8fx7f          0/200        0/160
65.B*7c            0/200        0/160
66.G7fx6g          0/200        31/191
67.S7hx6g          4/204        0/191
68.S*7f            0/204        0/191

This makes the game end in sennichite. Goda feared P*5g, but Habu did not
have confidence in his attack after that. Instead, he decides to try his luck
with reversed colours.

69.G*7h            2/206        0/191
70.S7fx6g=         0/206        9/200
71.S6hx6g          1/207        0/200
72.S*7f            0/207        0/200
73.S*6h            1/208        0/200
74.S7fx6g=         0/208        7/207
75.S6hx6g          0/208        0/207
76.S*7f            0/208        0/207
77.S*6h            0/208        0/207
78.S7fx6g=         0/208        0/207
79.S6hx6g          0/208        0/207
80.S*7f            0/208        0/207
81.S*6h            0/208        0/207
Sennichite         0/208        0/207
Time:              03:28:00     03:27:00

Sennichite Diagram

And so the second game of the Kio ends in sennichite at 5:44 in the afternoon.
A sennichite does not count as a result in professional shogi, so a replay to 
decide the game has to be played. Both players were given a 30 minute break 
after which the replay starts.